Microsoft NBA Full Court Press Delivers Intensely Competitive, Realistic Basketball Game at Electronic Entertainment Expo (E3)

LOS ANGELES, May 16, 1996 — Microsoft Corp. today gave the PC gaming industry its first public preview of NBA®
Full Court Press
™
, the company’s forthcoming CD-ROM-based basketball game, at the Electronic Entertainment Expo (E3). NBA Full Court Press combines the thrill of competition with realistic sights, sounds and actions, plus a new level in ease of use for heart-pumping action.

Fans who want official NBA-style action on their PCs will be captivated by the competitive experience of NBA Full Court Press. Game players can elevate the excitement by competing against other PC hoopsters in real time via modem or network, allowing any combination of two to four players to control teams in full five-on-five basketball play.

Gamers can also compete in single games, play an entire season schedule, organize tournament play, or work on their games in practice mode. Intense, unpredictable competition is enhanced by an artificial intelligence (AI) engine that draws on more than 100 NBA plays.

NBA Full Court Press delivers the striking degree of realism demanded by sports gamers. It offers dazzling, true-to-life high-resolution graphics and lifelike player action and movements, including more than 250 motion-captured player animations. Recorded and digitized sounds of the chanting crowd give gamers the home-court advantage.

All 29 NBA teams and rosters are represented in NBA Full Court Press. Every dunk, rejection and rebound is detailed through the emphatic play-by-plays of Kevin Calabro, the voice of the Seattle SuperSonics.

NBA Full Court Press combines the best of sophisticated basketball action with statistical information on virtually every NBA player, enabling gamers to play as their favorite teams and players. Fans can conduct player trades or create their own ultimate teams.

Along with top-level competition and realism, NBA Full Court Press delivers the ease of use possible with the Microsoft® Windows®
95 operating system. AutoInstall capability, for example, makes installation automatic and foolproof. Gamers simply insert the compact disc and begin to play. A fully intuitive user interface puts players right on the court.

Pricing, System Requirements and Availability

NBA Full Court Press, an officially licensed product of the NBA, is scheduled to be available in fall 1996 for approximately $44.95.

System requirements include a multimedia PC or compatible with 486DX2/66 or higher microprocessor, the Windows 95 operating system, 8 MB of RAM, a double-speed or faster CD-ROM drive, a 256-color, SuperVGA display monitor, a Microsoft Mouse or compatible pointing device, and a sound board (required for audio).

To compete in multiplayer mode, each player also needs a Hayes®
-compatible modem (14.4Kbps minimum, 28.8Kbps recommended) for modem play, or a Windows-compatible network card for network play.

Founded in 1975, Microsoft (NASDAQ
“MSFT”
) is the worldwide leader in software for personal computers. The company offers a wide range of products and services for business and personal use, each designed with the mission of making it easier and more enjoyable for people to take advantage of the full power of personal computing every day.

Microsoft and Windows are either registered trademarks or trademarks of Microsoft Corp. in the United States and/or other countries.

The NBA and individual NBA member team identification used on or in this product are trademarks, copyrighted designs, and other forms of intellectual property of NBA Properties Inc. and the respective member teams, and may not be used, in whole or in part, without the prior written consent of NBA Properties Inc. All rights reserved.

Hayes is a registered trademark of Hayes Microcomputer Products Inc.

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